Pirates and Privateers
The History of Maritime
Piracy
Cindy Vallar, Editor
& Reviewer
P.O. Box 425,
Keller, TX 76244-0425
Books for Adults ~ Alternative
Fiction & Time Travel
In the Time of Worms
by Kenelm Winslow Harris
Princess Tides Publishing, April 2007, ISBN
978-0975588413, US $24.95
When Max Blessing, a
psychologist, visits Marblehead,
Massachusetts, he finds himself
inexplicably drawn to the seacoast town.
Myles Castler and his family rent him the
room and office space in their house,
which was built before the American
Revolution. One night, Max invites them
and his friend, Burrage, to dinner.
Afterwards Mrs. Castler shows them the
house and one room where they hear a
seagull, even though the house stands some
distance from the shore.
Max settles into his new surroundings and
quiet life with ease, until he comes
across an old map of Marblehead with a
peculiar drawing of a headless woman, and
Boden Welkie becomes his patient. Welkie’s
angst seeps into Max’s very being, but he
fails to understand how sick his patient
is until a terrific nor’easter blows in
and Max must risk his life to save Welkie.
Later, Max falls asleep in his office,
only to awaken when he hears mysterious
noises coming from his closet. Some inner
warning urges him to hide. To his
amazement and horror a sinister-looking
man clad in old clothes emerges. He takes
Max’s map and disappears back into the
closet.
The next day, Max and Burrage discover a
secret passageway in the closet. They
descend into the darkness, not realizing
that as they do so, they pass from the
20th century into the 18th. As they
explore the dark tunnels, they stumble
across Myles’s son, but before they can
return topside, the lad disappears and
pirates capture Max and Burrage. The
pirates are the least of their troubles.
Outside the caves, the Royal Navy waits to
destroy the pirates while life in 1704
weaves a mystical thread that threatens to
ensnare the time travelers. Can Max and
Burrage escape, or are they forever
destined to live out their lives as
pirates?
In the Time of Worms is a riveting
mystery, not only of time travel and a
quest for buried treasure, but also for
Max Blessing. The author found Max’s
strange account while renovating his
house, but his search to learn more about
Max turned up nothing. The story
captivates the reader, weaving an almost
imperceptible cocoon until it’s too late
to escape. You are as compelled as Max and
Burrage to follow the path they took to
discover what happens. There are times
that you won’t want to read this at night,
for the creepiness that Max feels when
Welkie visits is so tangible, you find
yourself experiencing it, too.
If there are any drawbacks to the story,
they come in the second half when the
author steps out of Max’s first-person
narrative to provide the reader with
information about certain characters. The
only time where this became tedious is at
the beginning of chapter 12. In explaining
about Tobias Quill, one of the pirates,
there is an information dump that explains
piracy at the beginning of the 18th
century. While most historians set the
Golden Age of Piracy as occurring from
1690 to 1730, Harris uses a more generous
interpretation on this period's length.
Despite these minor flaws, Max Blessing’s
tale and the characters he encounters will
leave you spellbound. You’ll find yourself
wanting to turn the page, yet reluctant to
discover what happens next. Like Max and
Burrage, you become “Time Folk” (as the
pirates call them) and their struggle for
identity becomes yours. In the Time of
Worms is laced with imagery that
astounds you, yet at the same time they
are perfect depictions. For example,
Bartholomew de L’Hiver, a pirate captain
who employs a more ominous technique to
capture his prey than l’Ollonais, Rackham,
or Blackbeard, sails aboard a ship
intended to instill fear and despair.
He purposely allowed his
ship to weather like the bones of a
great fish bleaching in the sun. The
sails he left to molder in dank holds
until stained with mildew. He then
hauled them up to be scrubbed with a
special solution of hog bile, sulfur
and resins which killed the rot and
saturated the fibers with an ethereal,
gray/green pigment, leaving them
streaked like shrouds in a crypt.
Where practical, he had them cleverly
slit or gaffed in ways that made them
appear shredded, yet left them
undiminished in strength and
performance. Above the water line, the
hull was smeared with tars and oil to
resemble rotting wood. The overall
effect was exactly what he sought: a
ghost ship dredged up from the nether
world; a vision that would cause the
stoutest sailor’s heart to sink to the
bottom of his boots.
Venture aboard
this tale of pirates, sea battles, and
terror if you dare, but beware! Lest you
find yourself In the Time of Worms.
Review Copyright ©2007
Cindy Vallar
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