Pirates and Privateers
The History of Maritime
Piracy
Cindy Vallar, Editor
& Reviewer
P.O. Box 425,
Keller, TX 76244-0425
Books for
Pirate Apprentices ~ Science Fiction
Keeper of the Island
by H. J. Ralles
Top Publications, April 2007, ISBN 978-1-929976-39-3, US
$10.95
Nauseous
and disoriented, Matt finds himself locked in the
brig of a 17th-century pirate ship. His primary
goals are to locate his friends and retrieve his
computer, which will aid him in solving this latest
mystery. The evil and greedy Captain Scarr releases
him with a warning: get off the ship with the last
tourist or else. Matt yearns to obey, but he needs
the computer. Achieving that task will require
ingenuity, daring, and luck. In the meantime, in the
guise of one of the pirates, Matt discovers the
pirate ship isn’t really a tourist attraction and
he’s actually in the 26th century. It provides the
camouflage for modern pirates who prey on cruise
ships using submarines. Somehow, Matt has to stop
them.
His friends, Varl and Targon, awake on a tropical
island. They trail two pirates to an ancient
pyramid. Targon ventures inside and finds this is
where the pirates hide their treasure and that the
spirit of Queen Elena guards the lair. After the
pirates leave, he sees something more sinister
hidden within the pyramid, but before he can learn
what it is, the pirates return and push Varl down
the steps. Targon can’t help his friend, so he
searches for others who can. He meets a young girl
named Gabriela. Together, they return to the pyramid
only to discover that Varl has disappeared. Gabriela
suggests they ask her father, the Mayor of Moji, for
his assistance. While he seems willing to help,
Targon senses that Gabriela’s father isn’t being
honest. Targon fears for Varl’s safety and with or
without Gabriela’s help, he intends to search for
his missing friends, even if he must die in the
trying.
This is the fifth book in The Keeper series, and it
is a captivating futuristic adventure for young
adults. Ralles deftly weaves sinister pirates, a
tropical island, and ancient pyramids with a
struggle that pits good against evil and where Matt,
Varl, and Targon must puzzle out who they can trust
and who they can’t. While the reader knows the
friends play a computer game, the danger and
malevolence come across as real threats. Uncovering
the truth becomes paramount to surviving the game.
Ralles has a good grasp of the world of modern
pirates and how they differ from their brethren of
the past. Keeper of the Island is a rousing
escapade fraught with danger and friendship that
snares the reader into the game and leaves him/her
spellbound.
Review
Copyright ©2006 Cindy
Vallar
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